For the meeting that could have been an email, and the colleagues who already know it. A game we're exploring for a little shared recognition.
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Concept preview · not yet available to play.
IN DEVELOPMENT
Office Minefield.
Two or more willing players. One Trap. One very undignified sound effect.
Suddenly, the walk to the coffee machine has a plot twist.
For groups, with sound—or silently. Not yet available. Designed for willing players and agreed play areas; privacy and technical details still need validation.
THE POINT OF ALL THIS
Find the truth. Protect the person. Leave room to laugh.
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Work culture can get heavy. We want to make things that let people acknowledge what's happening, think a little more clearly, and share a little play.
The joke should give people room to breathe. The truth should never require turning someone's private story into someone else's entertainment.